Namespace LibreRally
Classes
- BasicCameraController
A script that allows to move and rotate an entity through keyboard, mouse and touch input to provide basic camera navigation.
- CodeFirstSceneFactory
Factory for creating the main game scene and its associated setup using code-first approach.
- CodeFirstSceneSetup
Holds the results of a code-first
Scenesetup.
- LibreRallyGame
Main game class for LibreRally, responsible for initializing the scene and content.
- TrackSurfaceComponent
Tags a ground entity with the driving surface type used by the tyre model.
- VehicleSpawner
Main script responsible for spawning vehicles, managing UI overlays, and handling telemetry.
Structs
- PauseMenuEntry
Represents an entry in the pause menu, associating a UI
Itemwith anAction.
Enums
- PauseMenuAction
Defines the available actions in the pause menu.